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Posts made by SUHE
RE: New Suggestions for the game .Thanks for reading 2019.10.26
New Suggestions for the game .Thanks for reading 2019.10.26
hi tat,hi all players
I have some new advice about Speed and Career
All my Suggestions are examples.
These are just very simple examples，ALL Just a macro suggestion
I think there should be a difference in speed between players without using scrolls or potions.This helps with PVP, or game walking speed
I suggest that as the player level increases, the walking speed increases.
For example, players at levels 1-100 have a walking speed of 100. Players at level 150 have a walking speed of 101,Players of level 200 have a walking speed of 102.And so on
2.The distinction between occupations should have greater advantages and differences
I have some examples
The blacksmith ：For example, they build level 120 tools, dig mines, and get faster, or more, or less spiders than anyone else
The tailor ：For example, they make leather armor with higher durability and quality improvement. Or they soak the leather faster
alchemist ： This profession, they have a higher chance of producing advanced atoms.Or, they make traps that do more damage
The farmer：For example, they plough land very quickly and fish they fish is superior
Carpenter ： When they cut wood, they can get more wood, plank and roots.
cook ：For example, they make food faster, they make medicines that require less material, or they have the ability to heal others
Hunter ：For example, they are more likely to make more critical strikes，Or their initial damage is higher
I have another suggestion, which is to reduce the Career, but enrich the role and advantages of each Career.
These are just very simple examples
For example, there are five professions: blacksmith, warrior, alchemist, pharmacist, and farmer.
Blacksmiths can make more advanced tools, such as level 120
Warriors, they have higher initial damage
alchemist，They have a higher chance of breaking down the higher atoms.They use damage scrolls with more power
pharmacists,They can heal others
farmer:They plow faster, fish faster, and harvest superior fish
I have a great interest in subdividing the class differences, which will also improve the game's playability and even build different groups of players
Thank you for reading, I wish you happy ~!
I report a BUG with an Asian server~
Asia server Ranking list
,some of the players don't display, don't show the list of the number of known about 20 players, they has always been show in last month. A lot of players before and 2 years, suddenly displayed in the list. They all have abandoned pit for a long time, and within 30 days not to, or even a year didn't come
hi tat.Please check the stability and status of the Asian servers
Please check the stability and status of the Asian servers. Recently, many players reported that the network was very bad.
RE: Guilds ideas
HI KZIKO , TAT, ALL
We had a new idea, and the idea came from 草根魔厨，I think these are interesting
Suggestions for guild mode 2019.9.29
1.there is a teleport in the city that teleports to the respective guild
2.There are NPC's in the guild, selling things that trade unionists sell
3.Also can entrust, it is novice player collects material, hand in NPC, advanced player can go to help make an item
RE: Guilds ideas
Suggestions for guild mode 2019.9.28
It is suggested to have private land belonging to the company. The rent may be very high, or a certain number of members may be required to build the guild land. Pay attention to the buildings in the territory, can not be easily destroyed, so as not to be destroyed by malicious players.
There are certain limits to join the guild, or old players can be separated from new players to avoid new players and give up after playing for a few days, which wastes the resources of the guild.
Enhanced PVP mode, such as adding treasure box contention and territory contention. However, there should be some preconditions, such as: a certain number of people can start the activity, PVP mode does not drop weapons armor, otherwise many players would rather choose a quiet life, rather than PVP.
Guild members have separate signs or text prompts, which can increase the atmosphere of the guild.
There are certain benefits of joining a guild, such as forming teams to fight monsters and gaining extra experience.
Build a guild copy where guilds can form teams to fight monsters and gain special rewards and experience
7.Guilds should have a library of books that can be read to help novices learn game skills or read books written by others that can't be broken or taken away.
8.The guild has an independent economic system, but what exactly is it, I have no idea
Thank you for reading, and we'll continue to sketch some ideas
RE: 请问怎么将 STEAM 的角色（people）登录（login）到（to）网页版（Web page），谢谢！（xiexie!）
设置下面，有一个个人信息。填写邮箱和密码就可以了。 记得 记住密码，否则很难办。
RE: New proposals～Thank you for reading. 2019.9.23
Thank you for your reply
New proposals～Thank you for reading. 2019.9.23
hi,tat and players ,We offer some simple suggestions.
1.Can we consider whether the shield can be repaired?
2.Goods falling from monsters，For example, drop some tools and weapons.
But consider the monsters that low-level players can kill as well.
3.There are many kinds of nails, but there is no difference in use, or there are hidden attributes?
For example, increase the number of nails