New Suggestions for the game .Thanks for reading 2019.10.26
SUHE last edited by SUHE
hi tat,hi all players
I have some new advice about Speed and Career
All my Suggestions are examples.
These are just very simple examples，ALL Just a macro suggestion
I think there should be a difference in speed between players without using scrolls or potions.This helps with PVP, or game walking speed
I suggest that as the player level increases, the walking speed increases.
For example, players at levels 1-100 have a walking speed of 100. Players at level 150 have a walking speed of 101,Players of level 200 have a walking speed of 102.And so on
2.The distinction between occupations should have greater advantages and differences
I have some examples
The blacksmith ：For example, they build level 120 tools, dig mines, and get faster, or more, or less spiders than anyone else
The tailor ：For example, they make leather armor with higher durability and quality improvement. Or they soak the leather faster
alchemist ： This profession, they have a higher chance of producing advanced atoms.Or, they make traps that do more damage
The farmer：For example, they plough land very quickly and fish they fish is superior
Carpenter ： When they cut wood, they can get more wood, plank and roots.
cook ：For example, they make food faster, they make medicines that require less material, or they have the ability to heal others
Hunter ：For example, they are more likely to make more critical strikes，Or their initial damage is higher
I have another suggestion, which is to reduce the Career, but enrich the role and advantages of each Career.
These are just very simple examples
For example, there are five professions: blacksmith, warrior, alchemist, pharmacist, and farmer.
Blacksmiths can make more advanced tools, such as level 120
Warriors, they have higher initial damage
alchemist，They have a higher chance of breaking down the higher atoms.They use damage scrolls with more power
pharmacists,They can heal others
farmer:They plow faster, fish faster, and harvest superior fish
I have a great interest in subdividing the class differences, which will also improve the game's playability and even build different groups of players
Thank you for reading, I wish you happy ~!
Xopoc last edited by
Soon, I hope, there will be runes for speed, which can be inserted into the armor slots. There are professions; they give 0/25 skills at the start, instead of 0/10. Yes, I would like professions to provide more advanced functionality. There are problems with speed: the percentage reduction / acceleration from buffs is not correctly summed up.
В скором времени, надеюсь, появятся руны на скорость, которые можно вставить в слоты брони. Профессии есть, они на старте дают 0/25 навыка, вместо 0/10. Да, хотелось бы чтобы професси давали более расширенный функционал. Со скоростью есть проблемы: не корректно суммируется процентное снижение/ ускорении от баффов.
SUHE last edited by
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SUHE last edited by
@Xopoc Thank you for your reply